FoxEngineScreenshot coming later
FoxEngine
A DirectX 11 engine I started because I wanted to understand what sits behind a rendered frame.
Projects
This is not a complete archive—just a handful of projects that taught me something, sent me down a rabbit hole, or were fun to figure out.
A DirectX 11 engine I started because I wanted to understand what sits behind a rendered frame.
A WinUI 3 client I built while exploring what goes into a native Windows application.
A final-year college project that used Unity and AR to help people find their way around campus.