FoxEngine
A DirectX 11 engine I started because I wanted to understand what sits behind a rendered frame.
I work mostly on backend with .NET and web. In my own time, I tinker with graphics and operating systems
Selected work
Personal projects that taught me something new, sent me down a rabbit hole, or simply seemed worth trying.
A DirectX 11 engine I started because I wanted to understand what sits behind a rendered frame.
A WinUI 3 client I built while exploring what goes into a native Windows application.
A final-year college project that used Unity and AR to help people find their way around campus.
Journal
Occasional notes about things I’m learning, building, watching, and thinking about.
Read the journalAway from code
01 / Motorsport
I follow Formula 1, WEC, and WRC with more timing screens open than I need.
02 / Games
Mostly racing games and soulslikes: very different ways to spend an evening retrying the same corner.
03 / Film
Science fiction, especially the kind that takes its machines and worlds seriously.